Split-screen Quake in Mark V

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Topic review

Expand view Topic review: Split-screen Quake in Mark V

Re: Split-screen Quake in Mark V

by gulliver-trans » Wed Dec 27, 2017 11:09 pm

Thanks for all the pro bono work you did over the years on Quake stuff, Baker. :)

Re: Split-screen Quake in Mark V

by Baker » Sun Dec 25, 2016 9:55 pm

Direct X 9 - Prototype available

http://celephais.net/board/view_thread. ... &start=745

Like anything MH ever touches, it also happens to have a rather remarkable framerate increase.

Split-screen Quake in Mark V

by Gunter » Sat Nov 05, 2016 12:42 pm

A pretty neat feature Baker is adding into Mark V.

Here's what he posted over on Func_Msgboard:

Should be standard engine feature in a few weeks. It's very prototype at the moment.

/Fifth is largely to blame.


Read the names of the players in the scoreboard.

If he gets multiple gamepad support spliced in, one could hook up their computer to a TV and play couch-coop, split screen Quake. I hope it will also support connecting all the extra players to the same online server (that server being FvF, of course!)....