This can't be normal...

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Re: This can't be normal...

by Wolf » Thu May 01, 2008 1:54 pm

and woops, forgot to log in before replying, lol

Re: This can't be normal...

by Guest » Thu May 01, 2008 12:15 pm

ahh, ok, thx :) it just seemed a bit too polygonal for quake at first

Re: This can't be normal...

by Gunter » Wed Apr 30, 2008 10:01 pm

That "non-custom" picture is actualy a custom fvf model -- not something you find in standard quake. On the server I can only use things you find in standard quake.

Re: This can't be normal...

by gulliver-trans » Wed Apr 30, 2008 9:19 pm

Gunter used the ogre's feet or the soldier's fists (or something like that) as the weaponmodel (v_weapon?), since custom models can't be enabled on the server without keeping people who don't have them from connecting.

This can't be normal...

by Wolf » Wed Apr 30, 2008 8:30 pm

here's a screenshot of the monks' hands:

Image

here's what it looks like normally (non-custom)

Image

vid card is an ati radeon x800 xl (256mb)

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