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- Mon Mar 12, 2007 7:09 pm
- Forum: Bugs & Tech Support
- Topic: non-solid zombies
- Replies: 3
- Views: 11293
My usual fix in Q1 mods is to just put a self.solid = SOLID_SLIDEBOX line last in the zombie_run1 function. As far as I've seen, it works. However, there's another bug in the code where the zombies try to get up; if they can't get up for some reason, they'll stay non-solid lying down and can't be ki...