Search found 432 matches

by gulliver-trans
Sat Oct 01, 2016 1:29 pm
Forum: Off-Topic
Topic: Required Viewing
Replies: 4
Views: 2219

Re: Required Viewing

Nah. It's just been almost 20 years.

I don't remember being overly impressed with Blahbalicious.

And I do remember the first quake machinima I watched featured Duke Nukem talking about girly-men or something.

So there!
by gulliver-trans
Sat Oct 01, 2016 5:55 am
Forum: Off-Topic
Topic: Required Viewing
Replies: 4
Views: 2219

Re: Required Viewing

Is Apartment Huntin' the one where you meet a certain tough-talking guy from another 3-D PC game?

I vaguely remember Blahbalicious. I'm guessing the humor doesn't hold up? :P
by gulliver-trans
Fri Sep 30, 2016 1:02 pm
Forum: Bugs & Tech Support
Topic: Monster abilities
Replies: 6
Views: 3099

Re: Monster abilities

I think the players feel pretty overmatched as it is.
by gulliver-trans
Fri Sep 30, 2016 7:16 am
Forum: Future vs Fantasy
Topic: DOPA Doh!
Replies: 9
Views: 4488

Re: DOPA Doh!

Cool. I got the maps installed. Btw, proquake 3.90 server (linux) doesn't seem to have external .ENT file loading. But you could still import an .ENT file into each of DOPA's .BSP files. Should be a server-side solution with no need to get the modified maps to everyone. Anyhow, just a thought in cas...
by gulliver-trans
Thu Sep 29, 2016 12:13 pm
Forum: Future vs Fantasy
Topic: What Quake engine do you use for FvF Quest?
Replies: 5
Views: 3452

Re: What Quake engine do you use for FvF Quest?

Heh. I added that option. Now the votes are gone.
teknoskillz wrote:What engine is the server using?
"Magic Proquake", apparently.
by gulliver-trans
Thu Sep 29, 2016 11:53 am
Forum: Future vs Fantasy
Topic: DOPA Doh!
Replies: 9
Views: 4488

Re: DOPA Doh!

Who knows if this old (DOS?) program will run for you. Might need a DOS box:

https://www.quaddicted.com/files/tools/qentity.zip

Actually, QuArK might do it. Or some modern pak file explorer.
by gulliver-trans
Thu Sep 29, 2016 11:30 am
Forum: Future vs Fantasy
Topic: DOPA Doh!
Replies: 9
Views: 4488

Re: DOPA Doh!

I recall editing entities like 18 years ago. Darkplaces can dump them: ".ent file replacement allows you to modify sky and fog settings on a per-map basis (use sv_saveentfile command in singleplayer and then edit the [entities] in a text edito I think CTF used to use them. Edit the .ent file. Copy t...
by gulliver-trans
Wed Sep 28, 2016 12:54 pm
Forum: Bugs & Tech Support
Topic: You broke it!! *SOLVED*
Replies: 13
Views: 5069

Re: You broke it!!

Oh. Not much. Been working on a Fvf Halloween map. We'll see how that goes...
by gulliver-trans
Wed Sep 28, 2016 12:43 pm
Forum: Bugs & Tech Support
Topic: You broke it!! *SOLVED*
Replies: 13
Views: 5069

Re: You broke it!!

Hello, btw, Cobalt. Nice to see you here.
by gulliver-trans
Wed Sep 28, 2016 12:07 pm
Forum: Bugs & Tech Support
Topic: You broke it!! *SOLVED*
Replies: 13
Views: 5069

Re: You broke it!!

If the server is running maybe you can just type "quit" at the putty ssh prompt.
by gulliver-trans
Wed Sep 28, 2016 12:03 pm
Forum: Bugs & Tech Support
Topic: You broke it!! *SOLVED*
Replies: 13
Views: 5069

Re: You broke it!!

The use of the screen command confuses and complicates things.

You might try something like ps -u Gunter (or whatever your user name is) to see what you're running.
by gulliver-trans
Wed Sep 28, 2016 11:41 am
Forum: Bugs & Tech Support
Topic: You broke it!! *SOLVED*
Replies: 13
Views: 5069

Re: You broke it!!

did you try the "ps" command at the shell command line, to list processes?

Actually, forget ps. Try "top"

"q" quits "top"

if you see glquake-glx or proquake or glpro in the list, you can try, for instance, kill [pid of quake]
by gulliver-trans
Sun Sep 25, 2016 2:06 pm
Forum: News
Topic: Sunday Night FvF -- 7:30pm Central Weekly
Replies: 6
Views: 4651

Re: Sunday Night FvF -- 7pm Central Weekly

Image

Is this the worst photoshop ever? Probably. Did I spend more than 15 minutes on it? No.

And now back to mapping!
by gulliver-trans
Thu Sep 22, 2016 9:31 am
Forum: Future vs Fantasy
Topic: What Quake engine do you use for FvF Quest?
Replies: 5
Views: 3452

Re: What Quake engine do you use for FvF Quest?

I opened it up to 3 options now :P

But if you only use an engine like 20% of the time or less, please don't select it.
by gulliver-trans
Thu Sep 22, 2016 6:40 am
Forum: Future vs Fantasy
Topic: What Quake engine do you use for FvF Quest?
Replies: 5
Views: 3452

What Quake engine do you use for FvF Quest?

I'm working on a map and just want to see what everyone uses for FvF in Quest/coop mode (not versus modes). Thanks!