Nah. It's just been almost 20 years.
I don't remember being overly impressed with Blahbalicious.
And I do remember the first quake machinima I watched featured Duke Nukem talking about girly-men or something.
So there!
Search found 432 matches
- Sat Oct 01, 2016 1:29 pm
- Forum: Off-Topic
- Topic: Required Viewing
- Replies: 4
- Views: 4338
- Sat Oct 01, 2016 5:55 am
- Forum: Off-Topic
- Topic: Required Viewing
- Replies: 4
- Views: 4338
Re: Required Viewing
Is Apartment Huntin' the one where you meet a certain tough-talking guy from another 3-D PC game?
I vaguely remember Blahbalicious. I'm guessing the humor doesn't hold up?
I vaguely remember Blahbalicious. I'm guessing the humor doesn't hold up?

- Fri Sep 30, 2016 1:02 pm
- Forum: Bugs & Tech Support
- Topic: Monster abilities
- Replies: 6
- Views: 5858
Re: Monster abilities
I think the players feel pretty overmatched as it is.
- Fri Sep 30, 2016 7:16 am
- Forum: Future vs Fantasy
- Topic: DOPA Doh!
- Replies: 9
- Views: 8708
Re: DOPA Doh!
Cool. I got the maps installed. Btw, proquake 3.90 server (linux) doesn't seem to have external .ENT file loading. But you could still import an .ENT file into each of DOPA's .BSP files. Should be a server-side solution with no need to get the modified maps to everyone. Anyhow, just a thought in cas...
- Thu Sep 29, 2016 12:13 pm
- Forum: Future vs Fantasy
- Topic: What Quake engine do you use for FvF Quest?
- Replies: 5
- Views: 6451
Re: What Quake engine do you use for FvF Quest?
Heh. I added that option. Now the votes are gone.
"Magic Proquake", apparently.teknoskillz wrote:What engine is the server using?
- Thu Sep 29, 2016 11:53 am
- Forum: Future vs Fantasy
- Topic: DOPA Doh!
- Replies: 9
- Views: 8708
Re: DOPA Doh!
Who knows if this old (DOS?) program will run for you. Might need a DOS box:
https://www.quaddicted.com/files/tools/qentity.zip
Actually, QuArK might do it. Or some modern pak file explorer.
https://www.quaddicted.com/files/tools/qentity.zip
Actually, QuArK might do it. Or some modern pak file explorer.
- Thu Sep 29, 2016 11:30 am
- Forum: Future vs Fantasy
- Topic: DOPA Doh!
- Replies: 9
- Views: 8708
Re: DOPA Doh!
I recall editing entities like 18 years ago. Darkplaces can dump them: ".ent file replacement allows you to modify sky and fog settings on a per-map basis (use sv_saveentfile command in singleplayer and then edit the [entities] in a text edito I think CTF used to use them. Edit the .ent file. Copy t...
- Wed Sep 28, 2016 12:54 pm
- Forum: Bugs & Tech Support
- Topic: You broke it!! *SOLVED*
- Replies: 13
- Views: 9912
Re: You broke it!!
Oh. Not much. Been working on a Fvf Halloween map. We'll see how that goes...
- Wed Sep 28, 2016 12:43 pm
- Forum: Bugs & Tech Support
- Topic: You broke it!! *SOLVED*
- Replies: 13
- Views: 9912
Re: You broke it!!
Hello, btw, Cobalt. Nice to see you here.
- Wed Sep 28, 2016 12:07 pm
- Forum: Bugs & Tech Support
- Topic: You broke it!! *SOLVED*
- Replies: 13
- Views: 9912
Re: You broke it!!
If the server is running maybe you can just type "quit" at the putty ssh prompt.
- Wed Sep 28, 2016 12:03 pm
- Forum: Bugs & Tech Support
- Topic: You broke it!! *SOLVED*
- Replies: 13
- Views: 9912
Re: You broke it!!
The use of the screen command confuses and complicates things.
You might try something like ps -u Gunter (or whatever your user name is) to see what you're running.
You might try something like ps -u Gunter (or whatever your user name is) to see what you're running.
- Wed Sep 28, 2016 11:41 am
- Forum: Bugs & Tech Support
- Topic: You broke it!! *SOLVED*
- Replies: 13
- Views: 9912
Re: You broke it!!
did you try the "ps" command at the shell command line, to list processes?
Actually, forget ps. Try "top"
"q" quits "top"
if you see glquake-glx or proquake or glpro in the list, you can try, for instance, kill [pid of quake]
Actually, forget ps. Try "top"
"q" quits "top"
if you see glquake-glx or proquake or glpro in the list, you can try, for instance, kill [pid of quake]
- Sun Sep 25, 2016 2:06 pm
- Forum: News
- Topic: Sunday Night FvF -- 7:30pm Central Weekly
- Replies: 6
- Views: 9175
Re: Sunday Night FvF -- 7pm Central Weekly

Is this the worst photoshop ever? Probably. Did I spend more than 15 minutes on it? No.
And now back to mapping!
- Thu Sep 22, 2016 9:31 am
- Forum: Future vs Fantasy
- Topic: What Quake engine do you use for FvF Quest?
- Replies: 5
- Views: 6451
Re: What Quake engine do you use for FvF Quest?
I opened it up to 3 options now 
But if you only use an engine like 20% of the time or less, please don't select it.

But if you only use an engine like 20% of the time or less, please don't select it.
- Thu Sep 22, 2016 6:40 am
- Forum: Future vs Fantasy
- Topic: What Quake engine do you use for FvF Quest?
- Replies: 5
- Views: 6451
What Quake engine do you use for FvF Quest?
I'm working on a map and just want to see what everyone uses for FvF in Quest/coop mode (not versus modes). Thanks!