Search found 456 matches

by gulliver-trans
Mon Dec 11, 2006 3:56 am
Forum: Future vs Fantasy
Topic: FvF Source Code and conditions of the GPL
Replies: 41
Views: 40044

This is a strange thing to obsess over, Juggernaut. And your first post is totally cocky. Time for an ego check? Also: Holy drama! Also also: great way to make friends.
by gulliver-trans
Sat Dec 09, 2006 10:37 pm
Forum: Future vs Fantasy
Topic: Raw Meat - spammer
Replies: 6
Views: 9088

ChunksOfMeat said tonight he would take care if it. We'll see.
by gulliver-trans
Thu Dec 07, 2006 9:15 pm
Forum: Future vs Fantasy
Topic: Flood protection
Replies: 1
Views: 4275

Flood protection

Is the message flood protection still enabled for the fvf server?


Guess I can use cl_mute for now.
by gulliver-trans
Thu Dec 07, 2006 9:10 pm
Forum: Bugs & Tech Support
Topic: F**cking weapon models and sounds....
Replies: 1
Views: 7743

You mean the FvF custom weapon models? Gunter has to enable them on the server for them to be displayed. Right now it's setup so that anyone can play, without having to download anything.
by gulliver-trans
Wed Dec 06, 2006 1:03 pm
Forum: Future vs Fantasy
Topic: Stray Monster locate feature
Replies: 3
Views: 6165

Do you sorta get the sense that CS is kinda bitter? :P
by gulliver-trans
Wed Dec 06, 2006 12:58 pm
Forum: Future vs Fantasy
Topic: The best of the best FvF server messages ever!
Replies: 25
Views: 26877

joao = "cold killer"
by gulliver-trans
Tue Dec 05, 2006 3:28 pm
Forum: Off-Topic
Topic: Freelancer video - oh shit!
Replies: 8
Views: 13992

Please do not feed the joao.
by gulliver-trans
Sun Dec 03, 2006 9:12 pm
Forum: Future vs Fantasy
Topic: Dance Loops
Replies: 4
Views: 6767

Dance Party FvF!
by gulliver-trans
Sun Dec 03, 2006 11:57 am
Forum: Bugs & Tech Support
Topic: Chthon AI crashes server... restarts on Start.bsp
Replies: 17
Views: 30945

What is the percentage of threads that turn into a squabble between Joao and ... anyone else?
by gulliver-trans
Mon Nov 27, 2006 2:22 pm
Forum: Future vs Fantasy
Topic: Monster or other randomization
Replies: 6
Views: 8542

What I would do is just take a monster's spawn point coordinates, and spawn a random monster there (of equivalent hull size). But remove the original monster first (if the randomizer "chooses" a different monster class). I'm sure there would be complications, and is not as easy as it might...
by gulliver-trans
Sun Nov 26, 2006 6:53 pm
Forum: Future vs Fantasy
Topic: Monster or other randomization
Replies: 6
Views: 8542

Monster or other randomization

This has been brought up before: replace each current monster spawn with a random monster selection (from what is already available).

What would it take to make it happen? Or what are the chances?
by gulliver-trans
Sun Nov 26, 2006 4:13 pm
Forum: Off-Topic
Topic: Would be nice if didn't require registration for Gunter
Replies: 31
Views: 40757

Is this different?

http://www.phpbb.com/phpBB/viewtopic.ph ... ht=antibot

I didn't research it. Gunter made me lazy.
by gulliver-trans
Sun Nov 26, 2006 4:08 pm
Forum: Off-Topic
Topic: Would be nice if didn't require registration for Gunter
Replies: 31
Views: 40757

Affirmatory
Negativacity.
by gulliver-trans
Sun Nov 26, 2006 12:50 am
Forum: Off-Topic
Topic: Would be nice if didn't require registration for Gunter
Replies: 31
Views: 40757

Oh yah. That mod works like a charm.
by gulliver-trans
Tue Nov 21, 2006 9:45 pm
Forum: Future vs Fantasy
Topic: www.fvfonline.com
Replies: 2
Views: 4909

Wow. Wasn't this supposed to happen... like years ago?

Anyhow. Very nice.