fvf_chat got you frustrated?
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fvf_chat got you frustrated?
Heres a quick thing you can do to terminate the fvf_chat in console when your not playing at FvF.
In your ID1 folder, make a configuration file called fvfchat.cfg
In it, put in the following:
bind "t" "messagemode"
bind "`" "toggleconsole"
Save it.
Open up your autoexec.cfg and put in the following:
exec "fvfchat.cfg"
Save it, and your done. That simple.
So everytime you start up Quake, the fvfchat.cfg will terminate the fvf_chat in your normal config so your not bombarded with it in the console. And you can still have the chat smoke when your talking and in console at FvF with this.
Or you can use Rocketguy's method which involves recompiling the entire engine with some bizarre code that takes forever to do and results in problems. Your choice.
In your ID1 folder, make a configuration file called fvfchat.cfg
In it, put in the following:
bind "t" "messagemode"
bind "`" "toggleconsole"
Save it.
Open up your autoexec.cfg and put in the following:
exec "fvfchat.cfg"
Save it, and your done. That simple.
So everytime you start up Quake, the fvfchat.cfg will terminate the fvf_chat in your normal config so your not bombarded with it in the console. And you can still have the chat smoke when your talking and in console at FvF with this.
Or you can use Rocketguy's method which involves recompiling the entire engine with some bizarre code that takes forever to do and results in problems. Your choice.
Re: fvf_chat got you frustrated?
lolOrl wrote:Or you can use Rocketguy's method which involves recompiling the entire engine with some bizarre code that takes forever to do and results in problems. Your choice.
When I said that it takes forever and results in problems I was assuming that the person doing it was dumb
- Canadian*Sniper
- Level 5
- Posts: 219
- Joined: Sat Jun 24, 2006 7:48 pm
That's intentional.
Otherwise I could re-bind their keys and they wouldn't know why their keys were re-bound. This lets them know why, and if they ask someone about it, they will be able to figure it out right away rather than going through a bunch of steps because they don't know what's going on.
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Otherwise I could re-bind their keys and they wouldn't know why their keys were re-bound. This lets them know why, and if they ask someone about it, they will be able to figure it out right away rather than going through a bunch of steps because they don't know what's going on.
Also, free server advertisement
- Canadian*Sniper
- Level 5
- Posts: 219
- Joined: Sat Jun 24, 2006 7:48 pm