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New Features
Posted: Sat Dec 15, 2007 11:59 pm
by Jack
Hi guys. As some of you may know already, i'm from brazil (but i'm not related to João in any way LOL) and i've been playing FVF for some years now( I used to play between 2003-2004 but then i stopped playing quake. Now i'm back
).
I've been thinking. FVF is getting a little too repetitive! I've spoke to gunter at the server but he practically ignored me, lol.
Some new things would be nice! Maps, models, monsters, classes, anything would be of great use already. I Think that's what most of the players are thinking too. We, the players, could help, if it's needed.
Just my sincere opinion.Sorry for english errors >_<
Bye Bye
Re: New Features
Posted: Sun Dec 16, 2007 6:57 am
by Gunter
Jack wrote: I've spoke to gunter at the server but he practically ignored me, lol.
Don't worry, I practically ignore everyone.
Re: New Features
Posted: Sun Dec 16, 2007 6:18 pm
by Orl
Gunter wrote:Don't worry, I practically ignore everyone.
And this is why nobody likes you anymore. I mean come on...
Re: New Features
Posted: Sun Dec 16, 2007 7:33 pm
by Jack
Don't worry, I practically ignore everyone.
Are you proud of that? :/
I mean, man, if you're in charge of something and you want to make it always better, you should listen to the others opinions.
Or you can pass it to someone else.
I Think it's visible to everyone that FVF doesn't have all that players anymore. Will you let it die for nothing?
Re: New Features
Posted: Sun Dec 16, 2007 10:55 pm
by Orl
Well Jack, even though I can't add any coding to the mod, I can add maps to it. If you have any map suggestions that you think would work with fvf, let me know. I will also look around to see if there are any decent co-op maps we could try out. I to think its about time for a change.
Re: New Features
Posted: Mon Dec 17, 2007 12:49 am
by Jack
Orl wrote:Well Jack, even though I can't add any coding to the mod, I can add maps to it. If you have any map suggestions that you think would work with fvf, let me know. I will also look around to see if there are any decent co-op maps we could try out. I to think its about time for a change.
I'll look around. Thanks, Orl
Re: New Features
Posted: Mon Dec 17, 2007 1:35 am
by gulliver-trans
Gunter has been updating it for years.
A collaborative effort might be nice.
Re: New Features
Posted: Mon Dec 17, 2007 11:33 am
by Jack
gulliver-trans wrote:Gunter has been updating it for years.
A collaborative effort might be nice.
Well.. the "new" things i've seen so far are Dog Raping and Brainsuckers.
I to think it would be nice, but the code is accessible only to Gunter.
And Orl, even if you add new maps, how wil they be accessible without adding code?
Re: New Features
Posted: Tue Dec 18, 2007 8:00 pm
by gulliver-trans
You can always write code and ask Gunter to insert it. Could even be a standalone .QC file.
And for a good coop map or episode, Gunter would have no problem adding it.
As for the collaborative effort, I was thinking maybe working on a map together, or map + models + code. Whatever.
Re: New Features
Posted: Sun Dec 23, 2007 9:55 am
by Joao Lucas
Jack, don't expect anything new to FvF from Gunter. He's way too fat. If he ever does something, it's raping dogs and brainsuckers. OMG